The plot is similar to Indiana Jones and the Last Crusade where a father’s work leads to his child going on adventure right down the booby-trapped cave where the child’s cleverness results in victory (although Indy was never saddled with lines like “It’s a color puzzle!”).
The story here borrows heavily from Indiana Jones and the Last Crusade, since both involve a young adventurer following their father’s obsessions to exotic locales.
Although “Tomb Raider” attempts a more emotionally traumatic approach with it, there’s a significant chunk of writers Geneva Robertson-Dworet and Alistair Siddons screenplay that teeters on the edge of straight up copying the dynamic of “Indiana Jones and the Last Crusade.”
Unfortunately, the movie she’s in, loosely adapted from the aforementioned 2013 game, is depressingly derivative of Steven Spielberg’s series – to the extent that whole character beats, props, even the entire third act, is lifted from 1989’s Indiana Jones and the Last Crusade.
When the film finally settles into its main conflict — between Lara and Mathias Vogel, an evil company man played by the always dynamic Walton Goggins — it becomes a fun hybrid of 1999’s The Mummy and Indiana Jones and the Last Crusade .
The movie’s third act consists of watching Vikander solve a series of puzzles and the occasional quick-time event, in a sequence that feels more like a reskin of Indiana Jones and the Last Crusade than a Tomb Raider game.