The ads hype "Akira" as a cross between "Heavy Metal," the animated sci-fi anthology, and Ridley Scott's "Blade Runner."
The rebuilt city, looking like an animated "Blade Runner" prototype, is under military rule, though barely: Packs of motorcycle-riding cyberpunks race through the streets engaging in deadly jousts.
But as a purely visual experience, this science-fiction epic is a furious spectacle of lush colors and dynamic movement that deftly combines elements of Blade Runner, The Road Warrior, and William Gibson’s Neuromancer.
With action that was bloody and frenetic (but unlike so much anime, not incomprehensibly so), Akira was a worldwide hit and one of the few post-Blade Runner science-fiction movies to have a truly distinctive design aesthetic.
Set in the metropolis of Neo-Tokyo 30 years after an atomic bomb has been dropped on Tokyo Bay, this superviolent epic borrows liberally (if unimaginatively) from Blade Runner, The Road Warrior, Japanese disaster movies, Brian De Palma's telekinesis movies, and SF writer Alfred Bester to create the equivalent of the dullest of all possible computer games.
It would be a lie to say that nobody had seen anything like this before - it's one of the countless films to borrow huge chunks of its design mentality from Blade Runner - but it has the goodness to be a thoroughly successful version of itself.