The 1992 Midway Games property, which originally was designed as a fighting game modeled after Jean-Claude Van Damme (hence the posturing of the Johnny Cage character), and originally adapted for the screen in 1995 by Paul W.S. Anderson (who would move on to the much more prolific Resident Evil franchise), and then immediately laid to rest after the considerable failure of its 1997 sequel Mortal Kombat 2: Annihilation (helmed by the first film’s DP, John R. Leonetti).
The cheesy “Mortal Kombat” (1995), from the future “Resident Evil” director Paul W.S. Anderson, proved as much, and now there is “Mortal Kombat” (2021), directed by Simon McQuoid, a snazzier, marginally more coherent movie that features a less catchy version of the techno theme song.
Sure, there’s a certain campy pleasure to watching Jean Claude Van Damme and Kylie Minogue leading battle in Street Fighter ; the Resident Evil films (especially the first) have their gory charm; and, whitewashing casting controversy aside, the sight of Jake Gyllenhaal in Prince of Persia is enough of an aesthetic appeal to forgive that film of its sins…but for every one of those, there’s a Double Dragon or a Super Mario Bros. to constantly remind you that the transferred medium is a tough ask.
A few differences in dramatis personae aside, the bare-bones mythology is more or less identical to that of the 1995 film “Mortal Kombat,” a campy hoot best remembered as a calling card for the director Paul W.S. Anderson (who would move on to a more sustained game-adaptation franchise with the “Resident Evil” series).
Directed by Paul WS Anderson ( Event Horizon , Resident Evil ), the effort was a slick but vapid affair that featured none of the iconic battle-splatter the game was renowned for.
Anderson may have later earned infamy for his dubious adaptations of the Resident Evil games, but this remains one of the more faithful video game movies of its era, in a time where Hollywood generally wasn’t interested in attempting to translate the experience of gameplay to the big screen in any tangible way.