In the two films that followed, Mortal Kombat and Event Horizon , location became even more critical — particularly in the latter, a horror-sci-fi masterpiece about a spaceship that had gone quite literally to hell and back, in which the ship, a cross between space station and medieval torture chamber, was arguably the central character.
I am, to some degree, an Anderson apologist (ask me my thoughts on his first Resident Evil, The Three Musketeers, or Event Horizon, and you’ll get a giddy earful), but Monster Hunter is pretty hard to defend.
The bare-bones rescue team plot and simple characterization that leads to dimensional uncertainty and new threats are nearly beat for beat from Event Horizon.
Anderson made a name for himself all the way back in 1995 with the original movie adaptation of the Mortal Kombat video games, subsequently directing the space horror nightmare Event Horizon and the mashup fight film Alien vs. Predator .
Anderson has gained fans through previous films like “Mortal Kombat,” the “Resident Evil” series and “Event Horizon.”
As a filmmaker, Anderson has a take-it-or-leave-it style that confounds many, but pleases enough to sustain a career making hyper-visual effects-heavy movies that play like feature-length trailers: “Event Horizon,” “Alien vs. Predator,” “Pompeii” and the four aforementioned “Resident Evil” movies.